Hi, I'm relatively new to programming in general. PHP is the first language I've learned. I'm not trying to make a career of this or anything. I'm designing a browser game with my wife, but it's more for fun and the game design/art design experience (something I do plan on making a career of eventually). Sorry if this is too much background, but I'm trying to give you an idea of where I'm coming from with this question.
So I'm on the brink of really getting into moving from the design phase into the heavy programming phase and I'm trying to decide how best to approach everything before I spend forever working on it. I've heard a lot of hype about OOP, and I've got the very basic basics down, but honestly, I don't really see the advantage of it when I'm gonna be the only one working on this. It seems like far more trouble than it's worth. And then I thought, 'Well I'll just try it anyway because everybody swears it's the best way to go,' but I've found that it's a lot more awkward for me to deal with - either I'm not getting something or my brain just doesn't work that way.
Can't I achieve the same reusability and modularity by using includes/requires? Why is OOP really better, functionally speaking? Because these abstract notions of why it's better theoretically don't seem to apply to how I operate...