Hi everybody, I know this is probably a stupid mistake on my part but the material on the static mesh in the sky of my level disappeared after being published.

Here's a picture of the static mesh in the editor.

Here's a picture of the static mesh in after publishing and in game.

It probably has something to do with how massively scaled the mesh is, but i'm not sure so if anyone can help me out with this it'd be greatly appreciated.

Here's a picture of the static mesh in the editor.

Here's a picture of the static mesh in after publishing and in game.

It probably has something to do with how massively scaled the mesh is, but i'm not sure so if anyone can help me out with this it'd be greatly appreciated.

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