Jump to content

nib

New Members
  • Posts

    4
  • Joined

  • Last visited

nib's Achievements

Newbie

Newbie (1/5)

0

Reputation

  1. So, now which tutorial should I read, @mac_gyver ?
  2. Well, I have recently started PHP and barely know anything about MySQL. I was wondering if there was a tutorial online thats good enough and can teach me how to create passwords in PHP, encrypt them and then use those passwords to pull data from the MySQL table ?
  3. NOT THAT WELL TO BE ABLE TO WRITE A CODE TO GENERATE CROSSWORDS! So, if you can help me with the code, #respect will be given
  4. Well, I am a total Python Newbie but know PHP very well, I wanted to create a website that would help people to generate Word crosswords, hence after a little web search I found this Python Code which I need help in converting to PHP> I tried myself but failed as I know nothing about Python, I also tried an online conversion tool, but without any luck, so if anyone here can help me convert the following code to PHP, it will be highly respected. Heres the code: import random, re, time, string from copy import copy as duplicate class Crossword(object): def __init__(self, cols, rows, empty = '-', maxloops = 2000, available_words=[]): self.cols = cols self.rows = rows self.empty = empty self.maxloops = maxloops self.available_words = available_words self.randomize_word_list() self.current_word_list = [] self.debug = 0 self.clear_grid() def clear_grid(self): # initialize grid and fill with empty character self.grid = [] for i in range(self.rows): ea_row = [] for j in range(self.cols): ea_row.append(self.empty) self.grid.append(ea_row) def randomize_word_list(self): # also resets words and sorts by length temp_list = [] for word in self.available_words: if isinstance(word, Word): temp_list.append(Word(word.word, word.clue)) else: temp_list.append(Word(word[0], word[1])) random.shuffle(temp_list) # randomize word list temp_list.sort(key=lambda i: len(i.word), reverse=True) # sort by length self.available_words = temp_list def compute_crossword(self, time_permitted = 1.00, spins=2): time_permitted = float(time_permitted) count = 0 copy = Crossword(self.cols, self.rows, self.empty, self.maxloops, self.available_words) start_full = float(time.time()) while (float(time.time()) - start_full) < time_permitted or count == 0: # only run for x seconds self.debug += 1 copy.current_word_list = [] copy.clear_grid() copy.randomize_word_list() x = 0 while x < spins: # spins; 2 seems to be plenty for word in copy.available_words: if word not in copy.current_word_list: copy.fit_and_add(word) x += 1 #print copy.solution() #print len(copy.current_word_list), len(self.current_word_list), self.debug # buffer the best crossword by comparing placed words if len(copy.current_word_list) > len(self.current_word_list): self.current_word_list = copy.current_word_list self.grid = copy.grid count += 1 return def suggest_coord(self, word): count = 0 coordlist = [] glc = -1 for given_letter in word.word: # cycle through letters in word glc += 1 rowc = 0 for row in self.grid: # cycle through rows rowc += 1 colc = 0 for cell in row: # cycle through letters in rows colc += 1 if given_letter == cell: # check match letter in word to letters in row try: # suggest vertical placement if rowc - glc > 0: # make sure we're not suggesting a starting point off the grid if ((rowc - glc) + word.length) <= self.rows: # make sure word doesn't go off of grid coordlist.append([colc, rowc - glc, 1, colc + (rowc - glc), 0]) except: pass try: # suggest horizontal placement if colc - glc > 0: # make sure we're not suggesting a starting point off the grid if ((colc - glc) + word.length) <= self.cols: # make sure word doesn't go off of grid coordlist.append([colc - glc, rowc, 0, rowc + (colc - glc), 0]) except: pass # example: coordlist[0] = [col, row, vertical, col + row, score] #print word.word #print coordlist new_coordlist = self.sort_coordlist(coordlist, word) #print new_coordlist return new_coordlist def sort_coordlist(self, coordlist, word): # give each coordinate a score, then sort new_coordlist = [] for coord in coordlist: col, row, vertical = coord[0], coord[1], coord[2] coord[4] = self.check_fit_score(col, row, vertical, word) # checking scores if coord[4]: # 0 scores are filtered new_coordlist.append(coord) random.shuffle(new_coordlist) # randomize coord list; why not? new_coordlist.sort(key=lambda i: i[4], reverse=True) # put the best scores first return new_coordlist def fit_and_add(self, word): # doesn't really check fit except for the first word; otherwise just adds if score is good fit = False count = 0 coordlist = self.suggest_coord(word) while not fit and count < self.maxloops: if len(self.current_word_list) == 0: # this is the first word: the seed # top left seed of longest word yields best results (maybe override) vertical, col, row = random.randrange(0, 2), 1, 1 ''' # optional center seed method, slower and less keyword placement if vertical: col = int(round((self.cols + 1)/2, 0)) row = int(round((self.rows + 1)/2, 0)) - int(round((word.length + 1)/2, 0)) else: col = int(round((self.cols + 1)/2, 0)) - int(round((word.length + 1)/2, 0)) row = int(round((self.rows + 1)/2, 0)) # completely random seed method col = random.randrange(1, self.cols + 1) row = random.randrange(1, self.rows + 1) ''' if self.check_fit_score(col, row, vertical, word): fit = True self.set_word(col, row, vertical, word, force=True) else: # a subsquent words have scores calculated try: col, row, vertical = coordlist[count][0], coordlist[count][1], coordlist[count][2] except IndexError: return # no more cordinates, stop trying to fit if coordlist[count][4]: # already filtered these out, but double check fit = True self.set_word(col, row, vertical, word, force=True) count += 1 return def check_fit_score(self, col, row, vertical, word): ''' And return score (0 signifies no fit). 1 means a fit, 2+ means a cross. The more crosses the better. ''' if col < 1 or row < 1: return 0 count, score = 1, 1 # give score a standard value of 1, will override with 0 if collisions detected for letter in word.word: try: active_cell = self.get_cell(col, row) except IndexError: return 0 if active_cell == self.empty or active_cell == letter: pass else: return 0 if active_cell == letter: score += 1 if vertical: # check surroundings if active_cell != letter: # don't check surroundings if cross point if not self.check_if_cell_clear(col+1, row): # check right cell return 0 if not self.check_if_cell_clear(col-1, row): # check left cell return 0 if count == 1: # check top cell only on first letter if not self.check_if_cell_clear(col, row-1): return 0 if count == len(word.word): # check bottom cell only on last letter if not self.check_if_cell_clear(col, row+1): return 0 else: # else horizontal # check surroundings if active_cell != letter: # don't check surroundings if cross point if not self.check_if_cell_clear(col, row-1): # check top cell return 0 if not self.check_if_cell_clear(col, row+1): # check bottom cell return 0 if count == 1: # check left cell only on first letter if not self.check_if_cell_clear(col-1, row): return 0 if count == len(word.word): # check right cell only on last letter if not self.check_if_cell_clear(col+1, row): return 0 if vertical: # progress to next letter and position row += 1 else: # else horizontal col += 1 count += 1 return score def set_word(self, col, row, vertical, word, force=False): # also adds word to word list if force: word.col = col word.row = row word.vertical = vertical self.current_word_list.append(word) for letter in word.word: self.set_cell(col, row, letter) if vertical: row += 1 else: col += 1 return def set_cell(self, col, row, value): self.grid[row-1][col-1] = value def get_cell(self, col, row): return self.grid[row-1][col-1] def check_if_cell_clear(self, col, row): try: cell = self.get_cell(col, row) if cell == self.empty: return True except IndexError: pass return False def solution(self): # return solution grid outStr = "" for r in range(self.rows): for c in self.grid[r]: outStr += '%s ' % c outStr += '\n' return outStr def word_find(self): # return solution grid outStr = "" for r in range(self.rows): for c in self.grid[r]: if c == self.empty: outStr += '%s ' % string.lowercase[random.randint(0,len(string.lowercase)-1)] else: outStr += '%s ' % c outStr += '\n' return outStr def order_number_words(self): # orders words and applies numbering system to them self.current_word_list.sort(key=lambda i: (i.col + i.row)) count, icount = 1, 1 for word in self.current_word_list: word.number = count if icount < len(self.current_word_list): if word.col == self.current_word_list[icount].col and word.row == self.current_word_list[icount].row: pass else: count += 1 icount += 1 def display(self, order=True): # return (and order/number wordlist) the grid minus the words adding the numbers outStr = "" if order: self.order_number_words() copy = self for word in self.current_word_list: copy.set_cell(word.col, word.row, word.number) for r in range(copy.rows): for c in copy.grid[r]: outStr += '%s ' % c outStr += '\n' outStr = re.sub(r'[a-z]', ' ', outStr) return outStr def word_bank(self): outStr = '' temp_list = duplicate(self.current_word_list) random.shuffle(temp_list) # randomize word list for word in temp_list: outStr += '%s\n' % word.word return outStr def legend(self): # must order first outStr = '' for word in self.current_word_list: outStr += '%d. (%d,%d) %s: %s\n' % (word.number, word.col, word.row, word.down_across(), word.clue ) return outStr class Word(object): def __init__(self, word=None, clue=None): self.word = re.sub(r'\s', '', word.lower()) self.clue = clue self.length = len(self.word) # the below are set when placed on board self.row = None self.col = None self.vertical = None self.number = None def down_across(self): # return down or across if self.vertical: return 'down' else: return 'across' def __repr__(self): return self.word ### end class, start execution #start_full = float(time.time()) word_list = ['saffron', 'The dried, orange yellow plant used to as dye and as a cooking spice.'], \ ['pumpernickel', 'Dark, sour bread made from coarse ground rye.'], \ ['leaven', 'An agent, such as yeast, that cause batter or dough to rise..'], \ ['coda', 'Musical conclusion of a movement or composition.'], \ ['paladin', 'A heroic champion or paragon of chivalry.'], \ ['syncopation', 'Shifting the emphasis of a beat to the normally weak beat.'], \ ['albatross', 'A large bird of the ocean having a hooked beek and long, narrow wings.'], \ ['harp', 'Musical instrument with 46 or more open strings played by plucking.'], \ ['piston', 'A solid cylinder or disk that fits snugly in a larger cylinder and moves under pressure as in an engine.'], \ ['caramel', 'A smooth chery candy made from suger, butter, cream or milk with flavoring.'], \ ['coral', 'A rock-like deposit of organism skeletons that make up reefs.'], \ ['dawn', 'The time of each morning at which daylight begins.'], \ ['pitch', 'A resin derived from the sap of various pine trees.'], \ ['fjord', 'A long, narrow, deep inlet of the sea between steep slopes.'], \ ['lip', 'Either of two fleshy folds surrounding the mouth.'], \ ['lime', 'The egg-shaped citrus fruit having a green coloring and acidic juice.'], \ ['mist', 'A mass of fine water droplets in the air near or in contact with the ground.'], \ ['plague', 'A widespread affliction or calamity.'], \ ['yarn', 'A strand of twisted threads or a long elaborate narrative.'], \ ['snicker', 'A snide, slightly stifled laugh.'] a = Crossword(13, 13, '-', 5000, word_list) a.compute_crossword(2) print a.word_bank() print a.solution() print a.word_find() print a.display() print a.legend() print len(a.current_word_list), 'out of', len(word_list) print a.debug #end_full = float(time.time()) #print end_full - start_full
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.