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This is part of my script where it seems to go wrong:

<?PHP

    if($Submit=='Taijutsu')
    {
        $EnemyRand= rand(1, 4);
        $GenjutsuE= $Battle_Rows['Enemy_Genjutsu'];
        $GenjutsuE= mysql_real_escape_string($GenjutsuE);
        $NinjutsuE= $Battle_Rows['Enemy_Ninjutsu'];
        $NinjutsuE= mysql_real_escape_string($NinjutsuE);
        $TaijutsuE= $Battle_Rows['Enemy_Taijutsu'];
        $TaijutsuE= mysql_real_escape_string($TaijutsuE);
        $WeaponE= $Battle_Rows['Enemy_Weapon'];
        $WeaponE= mysql_real_escape_string($WeaponE);
        $Taijutsu_Enemy_Result= mysql_query("SELECT * FROM jutsus WHERE Jutsu_Name='$TaijutsuE'");
        $Taijutsu_Enemy_Rows= mysql_fetch_array($Taijutsu_Enemy_Result);
        $Ninjutsu_Enemy_Result= mysql_query("SELECT * FROM jutsus WHERE Jutsu_Name='$NinjutsuE'");
        $Ninjutsu_Enemy_Rows= mysql_fetch_array($Ninjutsu_Enemy_Result);
        $Genjutsu_Enemy_Result= mysql_query("SELECT * FROM jutsus WHERE Jutsu_Name='$GenjutsuE'");
        $Genjutsu_Enemy_Rows= mysql_fetch_array($Genjutsu_Enemy_Result);
        $Weapon_Enemy_Result= mysql_query("SELECT * FROM jutsus WHERE Jutsu_Name='$WeaponE'");
        $Weapon_Enemy_Rows= mysql_fetch_array($Weapon_Enemy_Result);
        if($EnemyRand=="4")
        {
        $Enemy_Move= $NinjutsuE;
        $EnemyDamage1= $Ninjutsu_Enemy_Rows['Jutsu_Power'];
        $EnemyDamage1= mysql_real_escape_string($EnemyDamage1);
        $Ninjutsupower= $Battle_Rows['Ninjutsu_Power'];
        $Ninjutsupower= mysql_real_escape_string($Ninjutsupower);
        $EnemyPower= $Battle_Rows['Enemy_Power'];
        $EnemyPower= mysql_real_escape_string($EnemyPower);
        $EnemyDamage2= round(($EnemyDamage1 + Ninjutsupower) + $EnemyPower);
        $EnemyDamage3= round($EnemyDamage2 / 5);
        $HP= $Battle_Rows2['HP'];
        $HP= mysql_real_escape_string($HP);
        $Defense= $Ninjutsu_Enemy_Rows['Defense'];
        $Defense= mysql_real_escape_string($Defense);
        $EnemyChakra= $Battle_Rows['Enemy_Chakra'];
        $EnemyChakra= mysql_real_escape_string($EnemyChakra);
        $ChakraUsedE= $Ninjutsu_Enemy_Rows['Chakra_Used'];
        $ChakraUsedE= mysql_real_escape_string($ChakraUsedE);
        $PastEnemyChakra= $EnemyChakra;
        if($EnemyDamage1=="0")
        {
        $EnemyDamage3= 0;
        }
        }
        elseif($EnemyRand=="3")
        {
        $Enemy_Move= $TaijutsuE;
        $EnemyDamage1= $Taijutsu_Enemy_Rows['Jutsu_Power'];
        $EnemyDamage1= mysql_real_escape_string($EnemyDamage1);
        $Taijutsupower= $Battle_Rows['Taijutsu_Power'];
        $Taijutsupower= mysql_real_escape_string($Taijutsupower);
        $EnemyPower= $Battle_Rows['Enemy_Power'];
        $EnemyPower= mysql_real_escape_string($EnemyPower);
        $EnemyDamage2= round(($EnemyDamage1 + Taijutsupower) + $EnemyPower);
        $EnemyDamage3= round($EnemyDamage2 / 5);
        $HP= $Battle_Rows2['HP'];
        $HP= mysql_real_escape_string($HP);
        $Defense= $Taijutsu_Enemy_Rows['Defense'];
        $Defense= mysql_real_escape_string($Defense);
        $EnemyChakra= $Battle_Rows['Enemy_Chakra'];
        $EnemyChakra= mysql_real_escape_string($EnemyChakra);
        $ChakraUsedE= $Taijutsu_Enemy_Rows['Chakra_Used'];
        $ChakraUsedE= mysql_real_escape_string($ChakraUsedE);
        $PastEnemyChakra= $EnemyChakra;
        }
        elseif($EnemyRand=="2")
        {
        $Enemy_Move= $GenjutsuE;
        $EnemyDamage1= $Genjutsu_Enemy_Rows['Jutsu_Power'];
        $EnemyDamage1= mysql_real_escape_string($EnemyDamage1);
        $Genjutsupower= $Battle_Rows['Genjutsu_Power'];
        $Genjutsupower= mysql_real_escape_string($Genjutsupower);
        $EnemyPower= $Battle_Rows['Enemy_Power'];
        $EnemyPower= mysql_real_escape_string($EnemyPower);
        $EnemyDamage2= round(($EnemyDamage1 + Genjutsupower) + $EnemyPower);
        $EnemyDamage3= round($EnemyDamage2 / 5);
        $HP= $Battle_Rows2['HP'];
        $HP= mysql_real_escape_string($HP);
        $Defense= $Genjutsu_Enemy_Rows['Defense'];
        $Defense= mysql_real_escape_string($Defense);
        $EnemyChakra= $Battle_Rows['Enemy_Chakra'];
        $EnemyChakra= mysql_real_escape_string($EnemyChakra);
        $ChakraUsedE= $Genjutsu_Enemy_Rows['Chakra_Used'];
        $ChakraUsedE= mysql_real_escape_string($ChakraUsedE);
        $PastEnemyChakra="$EnemyChakra";
        if($EnemyDamage1=="0")
        {
        $EnemyDamage3= 0;
        }

        }
        else
        {
        $Enemy_Move= $WeaponE;
        $EnemyDamage1= $Weapon_Enemy_Rows['Jutsu_Power'];
        $EnemyDamage1= mysql_real_escape_string($EnemyDamage1);
        $Weaponpower= $Battle_Rows['Weapon_Power'];
        $Weaponpower= mysql_real_escape_string($Weaponpower);
        $EnemyPower= $Battle_Rows['Enemy_Power'];
        $EnemyPower= mysql_real_escape_string($EnemyPower);
        $EnemyDamage2= round(($EnemyDamage1 + Weaponpower) + $EnemyPower);
        $EnemyDamage3= round($EnemyDamage2 / 5);
        $HP= $Battle_Rows2['HP'];
        $HP= mysql_real_escape_string($HP);
        $Defense= $Weapon_Enemy_Rows['Defense'];
        $Defense= mysql_real_escape_string($Defense);
        $EnemyChakra= $Battle_Rows['Enemy_Chakra'];
        $EnemyChakra= mysql_real_escape_string($EnemyChakra);
        $ChakraUsedE= $Weapon_Enemy_Rows['Chakra_Used'];
        $ChakraUsedE= mysql_real_escape_string($ChakraUsedE);
        $PastEnemyChakra= $EnemyChakra;
        }
        $Damage1= $Taijutsu_Rows['Jutsu_Power'];
        $Damage1= mysql_real_escape_string($Damage1);
        $Taijutsupower= $Battle_Rows2['Taijutsu_Power'];
        $Taijutsupower= mysql_real_escape_string($Taijutsupower);
        $Damage2= round(($Damage1 + $Taijutsupower) + $Power);
        $Damage3= round($Damage2 / 5);
        $YourChakra= $Battle_Rows2['Chakra'];
        $YourChakra= mysql_real_escape_string($YourChakra);
        $ChakraUsed= $Taijutsu_Rows['Chakra_Used'];
        $ChakraUsed= mysql_real_escape_string($ChakraUsed);
                if($Defense=="Yes")
        {
        $Damage3="0";
        $DefenseMessage="It stopped you from doing damage!";
        }
        if($EnemyChakra < $ChakraUsedE)
        {

        $Enemy_Move= $WeaponE;
        $EnemyDamage1= $Weapon_Enemy_Rows['Jutsu_Power'];
        $EnemyDamage1= mysql_real_escape_string($EnemyDamage1);
        $Weaponpower= $Battle_Rows['Weapon_Power'];
        $Weaponpower= mysql_real_escape_string($Weaponpower);
        $EnemyPower= $Battle_Rows['Enemy_Power'];
        $EnemyPower= mysql_real_escape_string($EnemyPower);
        $EnemyDamage2= round(($EnemyDamage1 + Weaponpower) + $EnemyPower);
        $EnemyDamage3= round($EnemyDamage2 / 5);
        $HP= $Battle_Rows2['HP'];
        $HP= mysql_real_escape_string($HP);
        $Defense= $Weapon_Enemy_Rows['Defense'];
        $Defense= mysql_real_escape_string($Defense);
        $EnemyChakra= $Battle_Rows['Enemy_Chakra'];
        $EnemyChakra= mysql_real_escape_string($EnemyChakra);
        $ChakraUsedE= $Weapon_Enemy_Rows['Chakra_Used'];
        $ChakraUsedE= mysql_real_escape_string($ChakraUsedE);
        }
        else
        {
        $EnemyChakra= round($EnemyChakra - $ChakraUsedE);
        }
        if($YourChakra < $ChakraUsed)
        {
        $Enemy_Move="Nothing";
        $EnemyChakra="$PastEnemyChakra";   
        $Damage3= 0;
        $EnemyDamage3= 0;
        $DefenseMessage2="You do not have enough Chakra";
        }
        else
        {
        $YourChakra= round($YourChakra - $ChakraUsed);
        } 
        $EnemyDamage3= round($EnemyDamage3 / 1.25);
        $Enemy_HP= round($Enemy_HP - $Damage3);
        $Enemy_MHP= $Battle_Rows['Enemy_Max_HP'];
        $HP= round($HP - $EnemyDamage3);
        if($HP < 0)
        {
        $HP= 0;        
        }
        if($Enemy_HP < 0)
        {
            $Enemy_HP= 0;
           
        }
        
        mysql_query("UPDATE Battle_Information SET Enemy_HP='$Enemy_HP' WHERE ID='$ID'");
        mysql_query("UPDATE users SET HP='$HP' WHERE ID='$ID'");
        mysql_query("UPDATE Battle_Information SET Enemy_Chakra='$EnemyChakra' WHERE ID='$ID'");
        mysql_query("UPDATE users SET Chakra='$YourChakra' WHERE ID='$ID'");
  
        echo "<html>
        <center>
        <table border='3' bordercolor='red' width='350' height='300'><td><center>
        <table border='0' width='350'><td><center>" . $Battle_Rows['Enemy_Name'] . "<br>
        HP: " . $Enemy_HP . "/" . $Battle_Rows['Enemy_Max_HP'] . "            Chakra: " . $EnemyChakra . "/" . $Battle_Rows['Enemy_Max_Chakra'] . "</td></table><br><br><br><br>
        <table border='1' width='350'><td><center>Taijutsu:<br><a href='battle.php?Type=Taijutsu'>" . $Battle_Rows2['Taijutsu'] . "</a></td><td>Ninjutsu:<br><a href='battle.php?Type=Ninjutsu'>" . $Battle_Rows2['Ninjutsu'] . "</a></td><font size='3'><td>Genjutsu:<br><a href='battle.php?Type=Genjutsu'>" . $Battle_Rows2['Genjutsu']. "</a></td><td>Weapon:<br><a href='battle.php?Type=Weapon'>" . $Battle_Rows2['Weapon'] . "</a></td></table><br><table border='0' width='350'>
        <td><center>" . $Battle_Rows2['Username'] . "<br>
        HP: " . $HP . "/" . $Battle_Rows2['Max_HP'] . "            Chakra: " . $YourChakra . "/" . $Battle_Rows2['Max_Chakra'] . "</td></table>The Enemy used $Enemy_Move. $DefenseMessage<br>It did $EnemyDamage3 damage!<br>$DefenseMessage2<br>You did $Damage3 damage!";
   

What happened here.. It was working before.. Now after an attack the enemy's HP automatically = 0.. The enemy's HP variable= $Enemy_HP btw. The damage displays correctly..

Link to comment
https://forums.phpfreaks.com/topic/141524-solved-what-happened-hp-automatically-0/
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Initial observation:

 

$EnemyDamage3= round($EnemyDamage3 / 1.25);

 

Since you set EnemyDamage3 to 0 when there's insufficient Chakra, you're going to cause a division by zero.

 

Honestly, I'd be surprised if anyone has time to dig through all that code. Have you tried a 'dry run'? You will probably find any bug quicker than we will.

that is a problem.. But it wasnt 'the' problem. Because even with sufficent chakra, it does the same thing. For some reason all of its HP depletes. And well, it was working before and randomly stopped... I dont know why.. Thats why I want you guys to help.

This thread is more than a year old. Please don't revive it unless you have something important to add.

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