carriker Posted January 30, 2009 Share Posted January 30, 2009 I'm using the ming library to dynamically create some swf files. I can do that much with no problem, but I'm wondering if there is a way to specify instance names of the sprite objects that I add to the swfMovie object. That way I can load the generated swf file into another existing swf file and manipulate the sprites via actionscript. If anyone has worked with the ming library and flash and has suggestions they would be greatly appreciated. Thanks, --carriker Quote Link to comment Share on other sites More sharing options...
carriker Posted January 30, 2009 Author Share Posted January 30, 2009 Nevermind, I figured it out. There is a "setName" method on display objects. Quote Link to comment Share on other sites More sharing options...
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