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How should I?


jtwillis

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I am currently making a php web browser based game. So far I've outlined my whole idea and taken notes on what I want the finished product to look like and work like. I've currently gotten the Character Class attribute roller done, what this is is this:

I've got 5 classes of fighters, each has their own main attributes, secondary attributes, regular attributes, and class specific attributes.

Now what I'm ready to move to is the moves module. You see, each class is going to have a specific set of moves for them to do, but also, each class will have a handful of moves they can all do. Some moves will be harder to perform than others, and each move will have stamina tied directly to it, and each move has to be done in specific position, ie..standing, mounted, open guard.....

What do you guys think the best way for me to start building this module will be? Also, what would be the easiest way to tie these moves to each class without having a ton of code?

I've got a very good php programmer working with me on this project, as I am just a novice, but I really want to be able to help him with some of the work, and also understand how he comes up with his code and why he chooses certain ways to do it. Any help you guys can give me would be awesome. Thanks so much.

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