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Hello.

 

I'm trying to use preg_match to get a large amount of data from a website, is it possible to do this? It's html so i was hoping for line breaks etc.

 

The site source is below, which is what i'm wanting to retrieve.

    <p><iframe width="560" height="315" src="http://www.youtube.com/embed/P_ocwVLv55Y?wmode=transparent" frameborder="0" allowfullscreen></iframe></p>
<p><strong><span style="text-decoration: underline;">New Skins in the Store</span></strong></p>
<ul>
<li>Royal Guard Fiora</li>

<li>Nightraven Fiora</li>
<li>Bladecraft Orianna</li>
</ul>
<p><strong><span style="text-decoration: underline;">PVP.net v1.55</span></strong></p>
<ul>
<li>Ranked Teams
<ul>
<li>Fixed a bug with the background on the Team Invite popup</li>
<li>Fixed a bug where Team status would be missing on the Team Profile</li>
<li>Fixed a bug where Ranked Team specific notifications would not send properly</li>
<li>Fixed several bugs with client side stat calculation and display</li>

</ul>
</li>
</ul>
<p> <strong><span style="text-decoration: underline;">League of Legends v1.0.0.135</span></strong></p>
<p> <strong>Fiora, The Grand Duelist</strong></p>
<ul>
<li><strong>Duelist (passive)</strong> - Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.</li>
<li><strong>Lunge</strong> - Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.</li>

<li><strong>Riposte </strong>- Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.</li>
<li><strong>Burst of Speed</strong> - Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.</li>
<li><strong>Blade Waltz (ultimate)</strong> - Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.</li>
</ul>
<p> <strong>Alistar</strong></p>
<ul>
<li>Triumphant Roar mana cost increased to 28/41/54/67/80 from 20/35/50/65/80</li>

<li>Unbreakable Will mana cost reduced to 100 from 150</li>
<li>Trample damage increased to 10-27 per second from 10-23</li>
</ul>
<p> <strong>Fizz</strong></p>
<ul>
<li>Base damage increased to 56 from 54</li>
<li>Armor per level increased to 3.4 from 3.1</li>
<li>Churn the Waters mana cost reduced to 100 from 150</li>
</ul>
<p> <strong>Galio</strong></p>

<ul>
<li>Idol of Durand damage range increased to 600 from 575</li>
</ul>
<p> <strong>Irelia</strong></p>
<ul>
<li>Fixed a particle issue with Transcendent Blades (Hotfixed 2/21)</li>
</ul>
<p> <strong>Jax</strong></p>
<ul>
<li>Fixed a bug where Grandmaster's Might passive attack canceled if the buff ran out during the attack animation</li>

</ul>
<p> <strong>Lee Sin</strong></p>
<ul>
<li>Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165 (Hotfixed 2/21 due to an unintended nerf in the Nautilus patch)</li>
</ul>
<p> <strong>Lux</strong></p>
<ul>
<li>Lucent Singularity
<ul>
<li>Now additionally grants vision while in flight to its destination</li>
<li>Now starts its cooldown when cast rather than when detonated</li>

<li>Cooldown increased to 10 seconds from 9</li>
<li>Now displays a buff showing how long Lucent Singularity will last until it automatically detonates</li>
</ul>
</li>
<li>Finales Funkeln
<ul>
<li>Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards</li>
<li>Lux can no longer use Flash while casting Finales Funkeln</li>
</ul>
</li>
</ul>
<p> <strong>Malphite</strong></p>

<ul>
<li>Granite Shield now shows a cooldown timer</li>
<li>Unstoppable Force
<ul>
<li>Area of effect radius on impact increased to 325 from 300</li>
<li>Malphite can no longer flash while using Unstoppable Force</li>
<li>Fixed a bug where Malphite would seem to hit the target but would not cause the effect</li>
</ul>
</li>
</ul>
<p> <strong>Miss Fortune</strong></p>

<ul>
<li>Strut now shows a cooldown timer</li>
</ul>
<p> <strong>Nocturne</strong></p>
<ul>
<li>Umbra Blades now has a passive cooldown timer like Ziggs and Shen</li>
</ul>
<p> <strong>Olaf</strong></p>
<ul>
<li>Axe Throw
<ul>

<li>Damage increased to 80-260 from 50-210</li>
<li>Scaling changed to +1.0 bonus AD from +0.5 total AD</li>
<li>Base cooldown reduced to 8 seconds from 10</li>
<li>Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6</li>
</ul>
</li>
<li>Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction</li>
<li>Movement Speed increased to 325 from 320</li>
</ul>
<p> <strong>Poppy</strong></p>

<ul>
<li>Paragon of Demacia now shows you over its icon how many stacks you have</li>
</ul>
<p> <strong>Shen</strong></p>
<ul>
<li>Fixed a few bugs with ability sounds</li>
<li>The following changes were hotfixed out on 2/21:
<ul>
<li>Base armor reduced to 19 from 23</li>
<li>Vorpal Blade health scaling lowered to 1.5% from 2%</li>
<li>Feint Energy cost increased to 50 from 40 at all levels</li>

<li>Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270</li>
</ul>
</li>
</ul>
<p> <strong>Teemo</strong></p>
<ul>
<li>Health per level increased to 82 from 77</li>
<li>Move Quick's passive component now shows a cooldown timer</li>
<li>Noxious Trap arm time reduced to 1 seconds from 2</li>
</ul>
<p> <strong>Tristana</strong></p>

<ul>
<li>Explosive Shot cast range increased to 625 from 600</li>
</ul>
<p> <strong>Ziggs</strong></p>
<ul>
<li>Hexplosive Mines
<ul>
<li>Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120</li>
<li>Slow duration reduced to 1.5 seconds from 2</li>
<li>Damage from 2nd and subsequent mines reduced to 40% from 50%</li>
</ul>

</li>
<li>Fixed a bug where Ziggs' Mad Scientist skin was leaving particles on the map (Hotfixed 2/21)</li>
</ul>
<p> <strong>Items</strong></p>
<ul>
<li>Madred's Bloodrazor attack damage increased to 40 from 30</li>
</ul>
<p> <strong>General</strong></p>
<ul>
<li>Improved minimap visibility of turrets in Colorblind Mode</li>

<li>Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams</li>
<li>Important items purchased by your team will now be called out in chat (Aura items, Sight and Vision Wards, top tier items, etc)</li>
<li>Champion Kill messages are now more specific</li>
<li>You can now activate a timestamp for game chat in the options menu</li>
<li>When colorblind mode is activated, movement cursor is included with new color scheme (was not before)</li>
<li>Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned)</li>
<li>Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall</li>
<li>Small monster camp sigils now restore up to 30 Mana in addition to Health</li>
<li>Small Golem camp

<ul>
<li>Movement Speed increased to 300 from 180</li>
<li>Medium Golem base damage increased to 59 from 54</li>
</ul>
</li>
<li>Fixed a bug where whisper messages were the wrong color</li>
</ul>
<p> <strong>Co-Op Versus AI</strong></p>
<ul>
<li>Added Blitzcrank bot to the roster of bots in Co-Op versus AI.</li>
<li>Improved bots' ability to last hit and reduced how much they push their lanes.</li>

<li>Reduced the amount of gold given to bots on Summoner's Rift Intermediate.</li>
<li>Added the ability for bots to call for help from nearby bots.</li>
<li>Improved the precision of skill shots and ground targeted AoE abilities.</li>
<li>Minor bug fixes with Leona, Lux, and Shyvana bots.</li>
</ul>
<p> <strong>Art</strong></p>
<ul>
<li>Fixed animation bugs on the following skins:
<ul>
<li>Toy Soldier Gangplank</li>

<li>Jade Dragon Wukong</li>
<li>Superb Villain Veigar</li>
<li>Headhunter Master Yi</li>
</ul>
</li>
</ul>
<p><a href="http://euw.leagueoflegends.com/board/showthread.php?p=6422811"><strong>Click here to comment</strong></a></p>

 

Here is my current php, that doesn't seem to work. (var p -> 'fiora-patch-notes')

$content = file_get_contents("http://na.leagueoflegends.com/news/" . $_GET['p']);
$regex = '#frameborder="0" allowfullscreen></iframe></p>
(.*?)
<p><a href="http://euw.leagueoflegends.com/board/showthread.php?p=#';
preg_match($regex, $content, $match, PREG_PATTERN_ORDER);
echo $match;

 

Note that my regex searches for the last bit of the first line, and the first bit of the last line in the page source. There's more source but i didn't see any point in posting it.

 

I know it's going to be something really obvious, i'm not used to working with preg match.

 

Thanks.

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https://forums.phpfreaks.com/topic/258751-preg_match-question/
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It doesn't seem like Riot wants you to scrape their pages.

 

http://na.leagueoflegends.com/legal/termsofuse

F. Transmitting or facilitating the transmission of any content that contains a virus, corrupted data, trojan horse, bot keystroke logger, worm, time bomb, cancelbot or other computer programming routines that are intended to and/or actually damage, detrimentally interfere with, surreptitiously intercept or mine, scrape or expropriate any system, data or personal information;
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https://forums.phpfreaks.com/topic/258751-preg_match-question/#findComment-1326471
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