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I want to create a text based real time strategy game.

 

I would like to know how I can create an ingame mine that produces x amount of resources/h.

 

And then to make the mine upgrade able. Witch wil take y amount of time to upgrade and cost z amount of resources to upgrade. And then increase the production per hour by a new amount per hour.

 

Any one willing to help or even show me code that will do this or even direct me to a tutorial please.

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