Biruntha Posted January 6, 2015 Share Posted January 6, 2015 (edited) In the following code only one image is draggable.How can i make multible image in toolbar to be draggable dynamically?Anyone help me? <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Prototype</title> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script src="http://d3lp1msu2r81bx.cloudfront.net/kjs/js/lib/kinetic-v4.7.2.min.js"></script> <script src="http://code.jquery.com/ui/1.9.2/jquery-ui.min.js"></script> <style> body{padding:20px;} #container{ border:solid 1px #ccc; margin-top: 10px; width:350px; height:350px; } #toolbar{ width:350px; height:35px; border:solid 1px blue; } </style> <script> $(function(){ // get a reference to the house icon in the toolbar // hide the icon until its image has loaded var $house=$("#house"); $house.hide(); // get the offset position of the kinetic container var $stageContainer=$("#container"); var stageOffset=$stageContainer.offset(); var offsetX=stageOffset.left; var offsetY=stageOffset.top; // create the Kinetic.Stage and layer var stage = new Kinetic.Stage({ container: 'container', width: 350, height: 350 }); var layer = new Kinetic.Layer(); stage.add(layer); // start loading the image used in the draggable toolbar element // this image will be used in a new Kinetic.Image var image1=new Image(); image1.onload=function(){ $house.show(); } image1.src="http://vignette1.wikia.nocookie.net/angrybirds/images/b/b6/Small.png/revision/latest?cb=20120501022157"; // make the toolbar image draggable $house.draggable({ helper:'clone', }); // set the data payload $house.data("url","house.png"); // key-value pair $house.data("width","32"); // key-value pair $house.data("height","33"); // key-value pair $house.data("image",image1); // key-value pair // make the Kinetic Container a dropzone $stageContainer.droppable({ drop:dragDrop, }); // handle a drop into the Kinetic container function dragDrop(e,ui){ // get the drop point var x=parseInt(ui.offset.left-offsetX); var y=parseInt(ui.offset.top-offsetY); // get the drop payload (here the payload is the image) var element=ui.draggable; var data=element.data("url"); var theImage=element.data("image"); // create a new Kinetic.Image at the drop point // be sure to adjust for any border width (here border==1) var image = new Kinetic.Image({ name:data, x:x, y:y, image:theImage, draggable: true, // restrict to allow horizontal dragging only dragBoundFunc: function(pos) { // if(pos.x<this.minX){ pos.x=this.minX; } // this.minX=pos.x; return { x: pos.x, y: this.getAbsolutePosition().y } } }); layer.add(image); layer.draw(); } }); // end $(function(){}); </script> </head> <body> <div id="toolbar"> <img id="house" width=32 height=32 src="http://vignette1.wikia.nocookie.net/angrybirds/images/b/b6/Small.png/revision/latest?cb=20120501022157"><br> </div> <div id="container"></div> </body> </html> Edited January 6, 2015 by Biruntha Quote Link to comment https://forums.phpfreaks.com/topic/293705-make-multiple-image-draggable/ Share on other sites More sharing options...
CroNiX Posted January 6, 2015 Share Posted January 6, 2015 You have one image with the ID of "house". It looks like your script is working on that ID. I don't know that script, but it seems if you changed the image to be CLASS=house instead of ID=house, and then have multiple images with CLASS=house, and change the script to work with '.house' instead of '#house' it would work on all images with that class. Quote Link to comment https://forums.phpfreaks.com/topic/293705-make-multiple-image-draggable/#findComment-1501915 Share on other sites More sharing options...
Biruntha Posted January 7, 2015 Author Share Posted January 7, 2015 @CroNiX Thankyou... I done multiple image to be draggable....Then i want only one image to be drop at a perticular position, when i drop that image.how can i do this?help me.... <!DOCTYPE html><html> <head> <meta charset="utf-8"> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script src="http://d3lp1msu2r81bx.cloudfront.net/kjs/js/lib/kinetic-v4.7.2.min.js"></script> <script src="http://code.jquery.com/ui/1.9.2/jquery-ui.min.js"></script><style> body { padding:20px; } #container { border:solid 1px #ccc; margin-top: 10px; width:350px; height:350px; } #toolbar { width:350px; height:35px; border:solid 1px blue; }</style> <script> $(function(){ // get a reference to the house icon in the toolbar // hide the icon until its image has loaded // get the offset position of the kinetic container var $stageContainer = $("#container"); var stageOffset = $stageContainer.offset(); var offsetX = stageOffset.left; var offsetY = stageOffset.top; //initialize counter for image IDs var imageCount = -1; //select images from toolbar var imageList = document.getElementsByClassName("imageToDrag"); //loop through imageList for (var i = 0; i < imageList.length; i++) { //use a closure to keep references clean (function() { var $house, image; var $house = $(imageList); $house.hide(); image = new Image(); image.onload = function () { $house.show(); } //read source image from given img tag image.src = imageList.getAttribute("src"); // start loading the image used in the draggable toolbar element // this image will be used in a new Kinetic.Image // make the toolbar image draggable $house.draggable({helper: 'clone'}); $house.data("url", "house.png"); // key-value pair $house.data("width", "32"); // key-value pair $house.data("height", "33"); // key-value pair $house.data("image", image); // key-value pair })(); } // create the Kinetic.Stage and layer var stage = new Kinetic.Stage({ container: 'container', width: 350, height: 350 }); var layer = new Kinetic.Layer(); stage.add(layer); // make the Kinetic Container a dropzone $stageContainer.droppable({ drop: dragDrop, }); // handle a drop into the Kinetic container function dragDrop(e, ui) { // get the drop point var x = parseInt(ui.offset.left - offsetX); var y = parseInt(ui.offset.top - offsetY); // get the drop payload (here the payload is the image) var element = ui.draggable; var data = element.data("url"); var theImage = element.data("image"); // create a new Kinetic.Image at the drop point // be sure to adjust for any border width (here border==1) var image = new Kinetic.Image({ name: data, id: "image"+(imageCount++), x: x, y: y, image: theImage, draggable: true, dragBoundFunc: function(pos) { // if(pos.x<this.minX){ pos.x=this.minX; } // this.minX=pos.x; return { x: pos.x, y: this.getAbsolutePosition().y } } }); image.on('dblclick', function() { image.remove(); layer.draw(); }); layer.add(image); layer.draw(); } }); // end $(function(){});</script> </head><body> <div id="toolbar"> <img class = "imageToDrag" width=32 height=32 src="http://t2.gstatic.com/images?q=tbn:ANd9GcQ5fOr5ro_dK6D9UmSsVn0Z9m1QQMqRwr0z1tP_BzEGr7GuTrgeZQ"> <img class = "imageToDrag" width=32 height=32 src="http://sandbox.kendsnyder.com/IM/square-stripped.png"> <img class = "imageToDrag" width=32 height=32 src="http://t3.gstatic.com/images?q=tbn:ANd9GcRBYkAv40Eeaxlze2dqhayvKUeoUH6l_jYNLlsfjzJu0Uy9ucjcNA"> <br> </div> <div id="container"></div></body></html> Quote Link to comment https://forums.phpfreaks.com/topic/293705-make-multiple-image-draggable/#findComment-1501963 Share on other sites More sharing options...
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