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As being a programmer do you also invest and play with stock Market?


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Yeah but that's why it was so cool.  I mean, we all know how important it is to make a game balanced.  Too much or too little of something will throw it all off.  But somewhere deep down inside, especially after the nth hour of grinding or the nth time running some dungeon hoping for some item to drop from the boss, we all want to be greedy little b!tches. 

 

You can't tell me you never occasionally got your jollies off playing "God Mode" in Doom.  Or after you've beaten a game, using cheat codes to run around decked out melting faces, armies at a time.  Come on now, who hasn't turned on GTA and keyed in the codes for all weapons and invincibility and gone on a killing spree from time to time?  To me, the diablo series honors that vice in us.  It's like, the ultimate indulgence of gory death and obscene amounts of shinies. 

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I actually liked this item fever thingy :P It had a certain appeal :)

Come on now, who hasn't turned on GTA and keyed in the codes for all weapons and invincibility and gone on a killing spree from time to time?

 

I can do this without codes :P GTA:SA - the best cRPG eva!

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Oh well there's no official /teabag in world of warcraft either.  You just stand on top of the corpse and keep standing and sitting down.

 

Don't know about WoW since I've only played it briefly enough to hate it, but in L2, one sits/stands in the same speed one would sit/stand Indian-style in real life, so it wouldn't accomplish much since the person would simply "go to town."

 

Ah yeah well in WoW there's a sit down animation but it's only like 1.5-2s long and standing is instant.  WoW is one of those games you either love or hate.  I've been thinking about trying out L2.  I actually participated in alpha testing for it and then a little bit into closed beta.  I didn't really care for it, but I will admit it's not really fair to give final judgment on a game during testing.  And it's been quite a while since it's been released, so idk, maybe. 

 

 

I don't play retail of L2.  I actually started a private (of course that's a euphemism... by private I really mean illegal) server (and even dev'd on one for about a year and 3 months) before I played retail (played L2 for about... 3 years now?), and once I tried retail I was like "OMG 1x RATES??!?!?!? EWWWWW!!!!!"

 

 

I think NCSoft should open a high[er] rate server.  Like anywhere between 20-50x exp.  It would be good for them in atleast 2 ways:

-They would kill all of the private server.

Private servers are all flawed.  Most of the admins started the servers to make money.  (People 'donate' for items [which is really buying ;p], and I've heard of admins getting into the hundreds of thousands in donations a year.)

Balancing also usually sucks on private servers.  Once you get into long buffs, keeping stuff balanced is an art.

And clans are usually too big on private server.  A clan of 100 people, 5-10 of whom are usually on, on a server with 500 people on at a time usually owns people.  Too much.

-They would get more money.

I would gladly pay $20 a month to NCSoft to play retail if it were high rate.

 

 

 

 

In all fairness, I think the slowness of WoW retail is what killed WoW for me too.  And, the WoW private server are (or atleast used to be) bugged to hell.

 

I actually don't play L2 much anymore since the server that I was deving on... had some stuff go down, to not get into an hour long story.

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