unrealindeed Posted May 8, 2009 Share Posted May 8, 2009 Hi All, Im a newbie, so please...be gentle :-) OK, so I have a small, prob easy to answer question. I have a 4 clients that login to 4 different servers. Instead of creating 4 different html pages with 4 forms with 4 individual actions eg: https://server1.mydomain.com/obs/user/logon.do https://server2.mydomain.com/obs/user/logon.do https://server3.mydomain.com/obs/user/logon.do https://server4.mydomain.com/obs/user/logon.do I have created 1 frameset & I would like to write a piece of code that will redirect a user to the correct server page based on their username. If (username = joe) {login to https://server1.mydomain.com/obs/user/logon.do } elseif (username = pat) {login to https://server2.mydomain.com/obs/user/logon.do } If (username = mat) {login to https://server3.mydomain.com/obs/user/logon.do } elseif (username = ben) {login to https://server4.mydomain.com/obs/user/logon.do } Once logged in the topFrame will show our logo, but the MainFrame will login to the corresponding server, I have the frameset and all built I just need a hand with the code...I have nothing! Any help or if you know of any such scripts would be greatly appreciated. Unreal Link to comment https://forums.phpfreaks.com/topic/157338-how-to-redirect-users-to-a-certain-login-form-based-on-thier-username/ Share on other sites More sharing options...
ILMV Posted May 8, 2009 Share Posted May 8, 2009 You can use header() to send them to the new page. header('Location: http://www.example.com/'); ILMV Link to comment https://forums.phpfreaks.com/topic/157338-how-to-redirect-users-to-a-certain-login-form-based-on-thier-username/#findComment-829311 Share on other sites More sharing options...
Ken2k7 Posted May 8, 2009 Share Posted May 8, 2009 The If (username = mat) should be an else if. I would have use a switch. Link to comment https://forums.phpfreaks.com/topic/157338-how-to-redirect-users-to-a-certain-login-form-based-on-thier-username/#findComment-829404 Share on other sites More sharing options...
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