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Very broad question, where to start. Have you got a local system running that can handle php, that way you can star learning locally...

 

php.net will be you home for referencing, you'll be able to find out what everything does and how it does it

 

w3schools is a great place to learn php, try looking up what it teaches you on the php.net site

 

Once you have a good start try coming back with some more specific questions! :)

imo I would start with easier stuff to learn PHP. Online games take alot of work to do and it can demotivate you quick. I would start with a user registration/login system.

 

Once you get that down then start by adding a profile page for users. You will want to use sessions and MySQL so learn about that then from there just start building the game little by little. Like start out like the user is on level one, etc.

 

I would also write out your storyline that you would like to go off of so you have sort of a design/outline to go by.

  • 2 months later...

imo I would start with easier stuff to learn PHP. Online games take alot of work to do and it can demotivate you quick. I would start with a user registration/login system.

 

Once you get that down then start by adding a profile page for users. You will want to use sessions and MySQL so learn about that then from there just start building the game little by little. Like start out like the user is on level one, etc.

 

I would also write out your storyline that you would like to go off of so you have sort of a design/outline to go by.

 

Just wanted to note here that this is very good advice.  I started in much the same way - wanting to design PHP games - and I started with a registration system, which then led to a user profile system, which then led to a private message function.  Then I coded the forums software, and now I am working on integrating my game into the existing framework I already have.

 

But, this is very good advice, so I wanted to point that out.

You also need to learn techniques of form evaluation and database interaction. This is a crucial part, as an efficient data input/output framework will much reduce the time you need for the hard coding work.

 

Besides, if your main interest is to design a game and not to program it yourself (which is nothing you will learn in a week), think of asking developers to help you with the programming.

 

Good luck with this!

 

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