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PugJr

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Posts posted by PugJr

  1.  

    Under 145KB/s could still be over 6GB....

     

    No. 60 (seconds) * 60 (minutes) * 24 (hours) * 30 (days) = 2592000 seconds in a month.

     

    6 GB = 6 * 1024 (Megabytes) * 1024 (kilobytes) = 6291456 KBs.

     

    6291456 / 259200 = 24 KB a second?

     

    Oops, I did some miscalculations...so at 24 KB/S. Hm...Not sure if that would be enough for SC. Still 24 KB/S would probably be enough for starcraft as long as you aren't hosting. Well, he still needs 8 hours a sleep a day and if he is a star-craft 'oholoic that would make it 16 hours of constant playing.

     

    24 * 24 / 16 = 36 KB a second? And I think that would make it for starcraft. Starcraft is a '98 game so it can't require too much speed.

     

     

     

     

     

     

    Well, that depends.  If you were actually using a full 145kb/s it would take you approximately 12 hours to burn through 6gb bandwidth.

     

    Yeah, I messed up my calculations. :( I recalculated it to 36 KB a second. Unless I did that one wrong too.

     

     

     

    Oh rofl, ignore this entire post. I left out a 0.  >:D So you are getting 3.6 KB a second which he has no chance.

     

     

    OP, how often do you plan on playing starcraft? 16 hours a day isn't possible.

  2. The question isn't about throughput, it's about consumption limit.  Bandwidth is how much data you consume uploading and downloading.  Like for instance, if you download a 1mb file, you have used 1mb in bandwidth (well technically a little bit more, but you get the point).  So a bandwidth limit is saying for instance "In a month, you can only upload/download x amount of data."  Or another way of putting it: it's not how big a pipe the water is going through, but how much water is allowed to go through it, before the door is shut.  So for instance, if you had a 50mb/mo bandwidth limit, you could only be able to download that 1mb file 50 times (actually less, if you factor in the bandwidth used for headers, etc..).  After that, you would exceed your limit.  There would be a block in place saying you have exceeded the limit, and it will not allow you to request anything else until the next month.  Or it could kick you to a special rate, kind of like going over on minutes on a cell phone plan...just depends on what's in your ISP's contract/plan.

     

    You are missing my point. 145 KB/S is plenty to run starcraft, so that means starcraft is taking /less/ than 145 KB/s, which would be under 6GB of bandwidth. Well, thats under the assumption starcraft is less than 145 KB/s but I'd be shocked if it wasn't considering WC3 can be hosted with no lag at 12 players at 128 KB/s upload.

  3. i have like a few cuzons with phd's but most of them took like a few years however this guy made some sort of lazer for his thesis so he must be high up, i am proud of him. lol, he worked in that reactor thingy the realy long one where they break teh atoms. now hes moved to austrailia

     

    Chernobyl?

  4. Thats about 145 KB a second which is plenty to run starcraft. I can run WC3 (Which I would imagine would take more internet speed than SC.) and my upload is about 128KB/sec and thats hosting a game of 12 people with a few hundred units on the map. No one ever complains about lag.

     

    Although you never specified if you are hosting or joining a game so that makes all the difference.  If you are in a game with 145 KB/sec you should be fine with anything from what I know, as far as hosting a server goes or a game, that might be a bit of a problem on some games.

     

     

    EDIT: Oh also, whats your connection? Now I think about it, 6 GB bandwidth means nothing. Several shared servers offer infinite bandwidth but the connection is only so fast.

  5. No, I don't hate them. Hate is such a strong word...How about...disliked? ;)

     

    EDIT: And I don't hate them, its just that I like phpfreaks current ones more. They aren't bad, better than most.

  6. Would the OS really effect a battery life that bad? I thought it was mostly hardware as far as energy consumption goes?

     

     

    EDIT: I also think google is taking over the e-world. Anyone noticed how about the same time IE had its "fatal" bug or whatever it was called, google chrome just happens to come out? Hmm...?

  7. Am I the only one who thinks there's some kind of 5'oclock shadow or maybe  sunburn shit going on with nrg's smileys?

     

    Hahah.  :D You still are funny, CV.

     

     

     

    And these phpfreaks smilies aren't phpfreaks only? I've never seen these smilies before!

  8. I must say these smilies on phpfreaks are more appealing than like phpbb or invisionfree.

     

    Probably the best ones are:  :D:(, >:(,  :-\

     

    Worst one:  :-* I really don't see when anyone is ever going to use that smiley.

  9. Duh. Thats why they had:

     

    (close the img tag with > instead of /> if using HTML <= 4.01) 

     

    Incase you are running HTML <= 4.01 but of course a CSS validator is going to be up to date with everything so they will have the new code. Where do we take this then? Actually, I don't think there is much to say as not all HTML ends with />

     

    That code is /only/ compliant with W3C under the condition its HTML > 4.01. If it was HTML <= 4.01 then it wouldn't be compliant. But you might still be right that its always supposed to be <br /> for any line breaks no matter what the HTML version.

  10. just do like:

     

     

    $message="AGE: $age";

    $message.="<br>"; // not <br /> i believe

    $message.="LOCATION: $location";

    $message.="<br>";

     

    etc etc

     

    All breaks should be in the format <br />, because all opened tags need to be closed according to W3C standards and proper coding syntax.

     

    That is not 100% true. Img tags (Not sure if its limited to only img tags and not everything) should be closed with > and NOT /> if you are using 4.01 or lower.

  11. I'll probably lose the spec wars:

     

    Intel P4 2.24 GHZ.

    80 GB HD.

    1 GB DDR2 RAM.

    9200 LE ATI

    Some asus motherboard.

     

    I remember when I bought this computer and P4s were considered awesome at the time.

  12. The best anti-virus program in my opinion is restricited users. Comes with any modern OS. (Might be talking out of ignorance as I've never used a linux OS before, but I assume they have it too.)

     

    I've never actually been virused that couldn't be deleted in the last 4 years. (I do not include reformatting as being deleted.) Restrictied users FTW.

  13. Well lets say we have two people on my webpage. One uses HTML 4.01 and the other uses HTML 4.00. It says switch the tags in the case of HTML <= 4.01, but since HTML version is all client side, how can you know which tag to use?

     

    Or really, my question is, what would be the proper end tag? ">" or "/>"? I'm just confused how depending on the HTML version you switch the tags or something? I don't really understand.

  14. (close the img tag with > instead of /> if using HTML <= 4.01)

     

    That is off validator.w3.org . What I'm confused about this is that it sounds like its acting if the servers html is <= 4.01 or not depends if you use ">" or "/>". I'm confused. I thought clients interpreated the HTML and servers just sent data. Could anyone explain to me what I'm not understanding?

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